| ANIM-Runtime |
Calculates the runtime of an IFF-ANIM and creates an empty sample with the same length |
CDXL |
Loads the sounddata out of an CDXL-file |
| CineData |
Loads a CineData-file and calculates the
resulting surrroundsound
|
FastNoise |
Creates a white noise using a very fast algorithm |
| FutureSound |
Loader for a simple soundformat |
HSN |
Loads Atari®-HSN-soundfiles |
| MAUD |
Loads IFF-MAUD-files |
MPEG-Audio |
A loader for MPEG layer I, II and III using mpega.library |
| MultipleSines |
Creates a sound out of a defined number of sine-waveforms and -frequencies |
NoiseHQ |
A high quality generator for defined noises - white, pink, Dolby®-type and
noises of any other frequency-range can be created
|
| QT |
Loads the audiodata out of an QuickTime® animation |
QT-Runtime |
Calculates the runtime of an QuickTime® animation and creates an empty sample with the same length |
| RAMScan |
Scan's FAST- and CHIP-RAM for sampledata
|
RIFF-WAVE |
Loader for ".WAV" soundfiles |
| SONIX.instr |
Loads SONIX® synthetic instruments and generates a sample out of it |
SoundTracker |
Generates a samplefile and a correspondig playlist out of a SoundTracker-module |
| SUN-Audio |
Loads different kinds of SUN® and DEC® audioformats |
UNIVERSAL_IFF |
A loader for all types of IFF-Fileformats: IFF-8SVX, IFF-16SX, IFF-16SV, IFF-24SX,
IFF-HISX, AIFF, AIFC, IFF-SoundANIM
|
| URAW8 / URAW 16 |
A loader for unsigned raw sampledata in 8 or 16 bit |
VOICE |
Loads ".VOC" soundfiles
|
| AIFF |
Saver for AIFF format in 8, 16 and 24 bit |
AnimInjector |
Saves sounddata in 8 bit interleaved / non-interleaved into a IFF-ANIM |
| IFF |
Internal saver for all types of IFF-soundformats like IFF-8SVX, IFF-16SX, IFF-16SV, IFF-24SX |
Module |
Saves the sample as a module for waveforms, frequencies or envelopes |
| QT |
Saves sounddata into a QuickTime® animation |
RAW |
Internal Saver for sounddata as RAW in 8, 16 or 24 bit signed |
| RIFF-WAVE |
A saver for ".WAV" in 8 and 16 bit |
URAW |
Saves sounddata as RAW in 8 or 16 bit unsigned |
| VOICE |
".VOC" soundfile saver |
WTA |
Internal saver for a special script-format wich describes soundsynthesis for later reconstruction |
| 3D-Surround |
Creates a moving sound using a editeable position- and timeline |
AddAnim |
Loads timingdata of a IFF-ANIM and displays the frames as TimePatterns |
| AddQT |
Loads timingdata of a QuickTime® animation and displays the single frames as TimePatterns |
Alpha2Envelope |
Converts a existing Alpha-channel to its resulting sample-envelope |
| AnimLoop |
Prepares a sound for saving into a IFF-ANIM as a looped animation with a defined number of repeats |
AnimScene |
Define the actual sound as a scene (an part) of an TimePattern-list / animation |
| Background |
Add a background-noise |
BaseStretch |
Stretch or shrink the virtual size of an stereo-base |
| ChannelExchange |
Swap two or more channels at the same time |
Chords |
Create a chord out of your sound |
| Chorus |
Lets your sample sound like a chorus |
DeHummer |
Remove noises with deep frequencies like a hum |
| DeNoiser |
Remove noises of high frequencies |
DoubleFreq |
Double the frequency in a fast way |
DynamicCompressor |
Compresses the dynamic-range of the actual sample |
Egalizer |
Removes different kinds of static and changing direct voltages |
| Exponential |
Calculate the exponential of your samplevalues |
FastEcho |
A simple but very fast echo |
| Filter |
A convolution filter for sounds |
Gamma |
Gamma-correction changes the volume of a sample without changing it's amplitude |
| Grammophon |
Add typical noises of a record |
GraphicAnalyzer |
Analyzes the sample in different ways using different calculation- and visualisation-methods |
| HalveFreq |
Halves the frequency of a sample in a very fast way |
HQ |
Removes or hides quantisation-noises and distortions |
| KillNeedles |
Kills needle-pulses |
LogaRythm |
Calculates the logarythmus out of your samplevalues |
| MaxVolume |
Brings all channels to its maximum-volume |
Offset |
Adds an time-offset |
| OptimizeVolume |
Optimizes the volume of all channels, when the WaveTracer-internal function is turned off |
PeriodAmplifier |
Amplifys the volume of each single period to its maximum |
| PhaseShift |
Shift the phase to +180° |
PitchSift |
Changes the frequency of an sample without changing its length or samplefrequency |
| Quadro2Surround |
Converts a sound from 4.0 Quadro soundmode to 4.0 Surround |
Quadro2_5.1 |
Converts a quadro-sound to a 5.0 or 5.1 soundmode |
Rectifier |
Interpolates the destroyed informations of an overloaded and distorted sound |
RemoveSpikes |
Removes periodic spikes and needle-pulses |
| RepeatReange |
Special soundeffect wich sounds very synthetic |
SetLoop |
Uses a marked area as sampleloop |
| SetLoopOff |
Removes an existing sampleloop |
ShowLoop |
Shows wich part of the sample is used for looping |
Stereo |
Creates a pseudo-stereo out of a mono-signal |
StereoPlus®Decoder |
Decodes a surround-sound using the music-friendly StereoPlus®-method |
| StereoPlus®Encoder |
Surround-encode an existing StereoPlus® sound |
SubNoise |
Adds infrasonic frequencies down to 1 Hz |
| SubNoiseBooster |
Amplifys a defined frequencyrange of infrasonic frequencies down to 1 Hz |
SurroundDecoder |
Decodes a surround sound using a Dolby-Prologic®-compatible method |
| SurroundDecoderC |
Decodes only surroundchannels of a surroundsound and ignores the Center-channel |
SurroundEncoder |
Encodes a sound using a Dolby-Surround®-compatible method |
| SwapRange |
Soundeffect for a defined distortion wich sounds really synthetic |
Technoise |
Special distortion-method wich creates techno-like sounds |
| Thousands |
Creates an effect wich sounds like "thousand" voices |
Threshold |
Cut all samplevalues below a defined threshold to suppress noises in silent parts of a sample |
| TimeRange |
Holds a samplevalue for a defined time - this creates a special synthetic soundeffect |
Tone |
Changes Bass and Treble of an sound |